Two international game designers from giants of the industry, Blizzard and Valve, are presenting their experiences in gaming at Media Design School's Game Summit in February.
Allen Dilling, lead designer for Starcraft 2: Heart of the Swarm; and Max Aristov, whose credits include Wolfenstein and the Farcry franchise, are speaking at the event in Auckland between 15 and 17 February.
Dilling, who's spent the last 14 years modeling and animating characters at Blizzard, will give insights into the creative process behind working on blockbuster games.
Aristov's presentation will highlight the design and implementation process he uses on his latest project, DOTA 2, including a technical demonstration.
Locals Chris Wilson, of Grinding Gear Games, and Stephen Harris, the creator of the popular mobile game Bloons and a Media Design School alumnus, will round out the three day conference with a Kiwi perspective on the gaming industry.
Attendees can get their game and design portfolios critiqued by the four industry insiders, and the summit will kick off with a gaming party.
Last year, Media Design School became the first tertiary institute in New Zealand to offer bachelor degrees dedicated to game development, with its Bachelor of Creative Technologies, and Bachelor of Software Engineering programmes.
Friday, 15 February
LAN party kicks off from 9am and runs until Sunday
Saturday, 16 February
930am to 6pm
Design focused presentations by Allen Dilling – Blizzard, Max Aristov – Valve, Chris Wilson – Grinding Gears and Stephen Harris – Ninja Kiwi and Q&A time.
Opportunity for portfolio review at the end of the day on a first come, first served basis.
VIP dinner 6pm (VIP ticket-holders only)
Sunday, 17 February
10am to 5pm
Technical focused presentations by Allen Dilling – Blizzard, Max Aristov – Valve and panel discussion with members of Media Design School faculty and local industry.