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Game of Awesome stays awesome with Good Design Awards win

Chrometoaster’s Game of Awesome took home the Good Design of the Year Award at the Good Design Awards Australia, held in Sydney on June 8.

Also the winner Best Design Awards 2016 Purple Pin for Public Good, Game of Awesome is an educational card game designed to inspire years 5 to 8 students to write creative stories and increase their literacy levels. The game presents undefined pieces of a story such as “crisis”, “evil scientist” or “the pyramids”, and then challenges players to choose inventive ideas from their hand of cards, which become the building blocks of stories. Winning the game involves using card combinations in the most entertaining way, by stringing disparate ideas together into a single cohesive story. Published as Creative Commons by the Ministry of Education, the game is distributed free to schools.

“What an honour!” gushes design director Aaron McKirdy. “We’re humbled that the judging panel selected Game of Awesome to represent the very best of design from across Australia, and the globe. The calibre of the competition this year was incredibly high and it’s mind-blowing that an educational card game — designed with the help of Kiwi kids — continues to excel at this level. We’re pleased that the co-design approach, in particular, stood it apart as an example of next-level public good design.”

Massey University also went home with some pretty impressive bragging rights, snagging the Best Overall in Social Innovation for their Design + Democracy Project – VoteLocal: Helping Kiwis Take Part in the Future of Their Cities.

Warren & Mahoney Architects also won the Best in Category for Interior Design in Architectural Design for TVNZ Television Network Centre Refurbishment, while Milk Studio took out Best in Category for Packaging in Communication Design for Only Good.

Chrometoaster’s Game of Awesome also won the Best in Category for Print and the Best Overall in Communication Design. 

Review overview