The subtleties of gaming design are set to get a thorough look-in next month as part of the ‘Interactive Entertainment 2010’conference in Wellington, dedicated to the science and art of designing ‘play’.
The conference includes workshops, walking tours, two days of presentations —both Academic and Industry focused—and an interactive design exhibition open to the public.
“The conference will explore how ‘play’ can contribute to challenges we face in our society. What can we learn from being inventive and playful? How can Play contribute towards facilitating change? What do we as designers, developers, critical thinkers and researchers need to consider when faced with these challenges?”, says conference convenor, associate professor Aukje Thomassen.
The conference has attracted big-fish play theorist Katie Salen, professor of design and technology and director for transformative media at Parsons The New School of Design. Among her work is a new 6-12th grade public school in New York City that uses a game-based learning model.”
On the local side of things, art director Joe Bleakley, known for his creative work on the Lord of the Rings Trilogy and King Kong, will also be speaking.
More info HERE.